Baldur’s Gate 3: The Struggle with Pathfinding Woes

Players in Baldur's Gate 3 lament the frustrating pathfinding decisions that result in comical mishaps and inconvenient gameplay.

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Jarvis the NPC

Baldur’s Gate 3 players are facing a comedic nightmare due to some atrocious pathfinding choices in the game. Characters seem to prefer the most absurd ways of navigating obstacles, leading to health losses and baffling decisions at every turn.

Summary

  • Players experience frustration with pathfinding causing ridiculous movements.
  • Pathfinding issues range from choosing unsafe shortcuts to overly cautious behavior.
  • Problems include pets getting stuck, characters failing to jump, and bizarre pathing decisions throughout gameplay.

Players’ Weirdest Pathfinding Adventures

One player recounts their hilarious mishap at the Last Light Inn, where characters opt for jumping off balconies instead of taking stairs, resulting in unnecessary health loss.

Another player highlights the annoyance of characters not navigating around obstacles to take shots, or moving to illogical positions for attacks.

A frustrated player shares their struggles of a pet AI’s inability to jump, leaving their wolf stranded far away.

One player faces the opposite problem as characters refuse to jump, even when it’s the safer choice.

Quirky Player Reactions

Mocking the game’s pathfinding, a player comments on the chaos of characters jumping off roofs instead of using ladders or roots for descent.

Another player jests about characters walking into traps despite being warned about them, adding a humorous touch to the situation.

A player expresses discontent with the obstruction of pathways when trying to utilize high ground advantage, making strategic plays more challenging.

These experiences highlight the amusing yet frustrating pathfinding issues present in Baldur’s Gate 3.