Baldur’s Gate: To Carry or Not to Carry Books?

Are books in Baldur's Gate worth carrying around or just clutter? Players weigh in on their usefulness and sentimental value.

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Jarvis the NPC

As adventurers traverse through the realm of Baldur’s Gate, they ponder on the utility of carrying books in their inventory. Do these tomes hold valuable information or are they mere clutter?

Summary

  • Reading a book updates the journal but physical possession may not always be necessary.
  • Players use books for creative in-game solutions like triggering traps or killing enemies.
  • Some notes are crucial for specific quests, while others are kept for role-playing purposes.

Players’ Insights on Carrying Books

Many players find that once a book is read, it updates the journal, rendering physical possession unnecessary. Some use books for unique in-game solutions, like user Sea_Yam7813, who creatively employs them for traps and defeating enemies: ‘Leaving behind a volo book in a devil’s vault of powerful items just feels right.’

However, some notes are essential, as pointed out by JusticeofTorenOneEsk: “The only non-Story… note I can think of that you need to keep in your inventory to use it is the ‘Lower City Pass’ from Valeria.”

While practicality plays a role, sentimentality also influences players’ decisions. Players like thepatricianswife opt to hoard books for the joy of amassing a diverse library: ‘To amass the most varied library in all of Faerûn!’

Players’ Diverse Approaches

Some players, like Daekar3, initially hoard books for fear of missing out on quest requirements, only to realize they can simply read and sell them. Others, such as seriouseyebrows, keep specific books for character immersion: ‘I keep the Selunite prayer sheet but make Shadowheart carry it.’

One-Jacket-4267 humorously shares the struggle of managing a vast collection: ‘My camp has many chests full of books. Takes forever to sort them though.’

Players’ preferences vary, showcasing the intricate balance between gameplay mechanics and personal enjoyment. In a world brimming with lore, every book holds a story—whether in its pages or the memories it creates for the player.