Call of Duty, an icon in the world of video games, often innovates to keep their enthusiastic fans on their toes. One such user, Wide_Mobile_6623, questioned what features were not the biggest hits within the community.
Summary
- Many players express frustration over Operators in Zombies and the implementation of Gunsmith.
- The lack of realistic names for guns, and shifting trends towards seasonal content and monetization strategies do not sit well with the community.
- The replacement of traditional DLC map packs with battle passes is hotly debated.
Feature Fallout
User CapitolBattle45 is not too fond of ‘Operators instead of a set crew in Zombies.’. Jespertherapper voices similar concerns around the ‘Gunsmith’ and the prestige system, sharing that ‘It was fun at first but it gets tiresome.’
Realism Recap
User cutreamthread misses the ‘realism of the OG MWs’ and is not a fan of ‘fake names for guns and unrealistic killstreaks.’
Seasonal Discomfort & DLC Dilemma
Lauradagirl argues against ‘Seasonal content and Warzone plaguing everything’, whereas, deadeyefitz has mixed feelings about ‘the battlepass taking the place of traditional DLC map packs.’ Fitz explains, ‘I’d rather have well prepared and thought-out weapons and maps.’
Big Brother and Beyond
p_mud dislikes ‘Voice monitoring and key word spotting algorithms’ while Frosty-Discipline512 pines for the ‘Challenge system to get calling cards/emblems’, stating that ‘it was so much better during the golden age of COD.’
Ultimately, the biggest takeaway from this discussion is the value of longstanding elements of Call of Duty that resonate strongly with players. While innovation keeps the game fresh, these changes come with the risk of distancing fans who loved the game’s original aspects.