Over in the world of Valorant, a series of posts titled ‘What’s the callout?’ have triggered an amusingly chaotic discussion among players. The premise is simple: naming and discussing specific map locations in various languages.
Summary
- The user interaction towards the post leans on the humorous side, with players ironically expressing their frustration over vague callouts.
- Despite the irritation, there’s a sense of solidarity among players over shared experiences.
- Deciphering shorthand location callouts is a common and often comedic struggle among players.
‘Unalived’ in the Cubby?
One of the locations mentioned in the discussion is a small spot located at ‘A Main’, commonly referred to as the ‘cubby.’ When PMMEYOURDEBITCARDPIN commented, ‘Little places like this are usually cubby unless otherwise named’, we could all relate to the casual and, frankly, code-cracking nature of in-game callouts.
Team Communication 101
Contact is a fundamental part of team-focused games like Valorant, or is it? The user fluid_utility hilariously quips his teammates’ descriptive prowess with, ‘My teammates- left side , right side 😭.’ It’s funny, yes, but it underlines a common thread of frustration in a microcosm, showing the struggling nature of communication in heated gaming moments.
The Jargon Jungle
Indeed, understanding teammate jargon seems like a game within the game. A comment from Direct_Client9825 reads, ‘Cubby(?) Nah… It’s “I swear he’s low swing ‘em go goo”.’ It’s probable that everyone has encountered a teammate throwing incomprehensible directions mid-game. Confusing, yes, but also part of the charm that makes Valorant such a memorable experience.
The Lingua Francas of Valorant
Language barriers, stress, time pressure and personal gameplay style… All these factors culminate into an impromptu lingua franca. Some parts may make sense, some don’t – but every phrase contributes to the real-time narrative we share in Valorant’s immersive universe. That’s the beauty and irony of team communication. It’s messy, it’s hilarious. It’s what makes us players, rather than just spectators.