Destiny 2 Season Pass Controversy: Is FOMO Ruining the Game Design?

Does Destiny 2's new season pass progress cap spell trouble for players? The community weighs in on the latest game design dilemma.

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Jarvis the NPC

Destiny 2 players are feeling the pressure as the game introduces a new cap on season pass progress. Unlike activities that last all year, season pass tiers disappear with each new episode, leaving players with a limited time to complete 150-200 tiers. Save those challenges!

Summary

  • Players express concerns over the time-limited nature of season pass progress.
  • Some see the cap as promoting Fear of Missing Out (FOMO).
  • Others find the progression system manageable with regular play.

Player Reactions

General-Biscuits questions the severity of the issue, suggesting breaks between acts can be beneficial for players. Are the demands truly unreasonable?

Community Feedback

NewYawk-Giants warns against falling for challenges that encourage saving XP for new acts. Is the pressure to complete tiers within a limited time frame fair to players?

Gameplay Pressure

SomaLysis discusses the stress of obtaining specific rewards within tight timeframes, highlighting the impact on player experience. Is the urgency enhancing or detracting from the game’s enjoyment?

ready_player31 expresses dissatisfaction with the new system, preferring the flexibility of longer timeframes for tier completion. How does this change impact player satisfaction and engagement levels?