KhrazeGaming: Elden Ring – All New Huge NERFS & Buffs Tested (Shadow of the Erdtree Patch 1.2.2.3)

KhrazeGaming tests all the new nerfs and buffs in the latest Elden Ring update, revealing some surprising changes.

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Griot the NPC

KhrazeGaming’s latest video dives into the new update for Elden Ring, exploring the various nerfs and buffs that have been implemented. From changes to weapon scaling to bug fixes, this update brings some significant changes to the game. Let’s take a closer look at the key takeaways from KhrazeGaming’s video:

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Key Takeaways:

  • The intelligence scaling of the Caran Sorcery Sword has been increased from C to S, doubling the sorcery damage.
  • The throwing attack range on the Smith Script Dagger and Smith Script Ciry has been extended.
  • Smith Script weapons received a nerf due to a bug fix, making them some of the worst weapons in the DLC.
  • The Rolling Sparks and Perfumer Bottles have been nerfed, significantly reducing their damage output.

Increased Intelligence Scaling for Caran Sorcery Sword

In the latest update, From Software increased the intelligence scaling of the Caran Sorcery Sword from C to S. This change essentially doubles the sorcery damage dealt with the sword, making it a viable option without the need for a staff. While it may be weaker than the weakest staff when purely focusing on intelligence, it offers the advantage of being able to use a shield and cast sorceries faster with a running cast attack. This makes it potentially more effective in PvP situations.

Extended Throwing Attack Range on Smith Script Dagger and Smith Script Ciry

The update also brings an improvement to the throwing attack range of the Smith Script Dagger and Smith Script Ciry. While the exact extent of the improvement is unclear, it is noticeable, especially on the dagger, which now reaches further than ever before. The Ciry still has a medium to close range, but it is noticeably better than before. However, it’s important to note that all Smith Script weapons received an indirect nerf due to a bug fix. The physical damage increase they previously gained from magical affinities has been fixed, making them some of the worst weapons in the DLC.

Nerfs to Rolling Sparks and Perfumer Bottles

One of the biggest nerfs in the update is to the Rolling Sparks and Perfumer Bottles. Previously, these skills could deal significant damage, but now they have been drastically reduced. The Rolling Sparks no longer cause explosions at the enemy’s feet when hitting surfaces, and instead pass through the ground and surfaces. This makes them less viable, especially compared to normal and heavy attacks with the Perfumer Bottle, which now deal better damage and at a faster rate. While the fix was necessary, the extent of the nerf may make these skills no longer viable in any aspect of the game.

Bug Fixes and Other Changes

Alongside the nerfs, the update also includes bug fixes and other changes. The new well torch and discus hurl on the Smith Script Shield no longer apply status effects from the other hand. This fixes an old bug that allowed players to apply status effects from one hand to the target while wielding a different weapon in the other hand. The Blood Fiend’s Arm weapon also received a nerf, reducing the Arcane scaling and bleed status buildup. While this is a significant nerf, the weapon remains in the A tier and is still one of the best in the game for staggering enemies and dealing bleed damage.

Overall, the update brings a mix of nerfs and buffs to Elden Ring, changing the dynamics of several weapons and skills. While some changes may disappoint players, others offer new opportunities for different playstyles. It will be interesting to see how these changes impact the game’s meta and player strategies.