League of Legends players are expressing frustration over the cap on mastery reward chests. The current system limits players to earning only 6 chests per split, leading to a decrease in motivation. This limitation has sparked a debate among players.
Summary
- Players feel that the restriction on earning mastery reward chests hampers their motivation to play.
- Suggestions include adding a weekly chest or removing the limit entirely while increasing the required number of games.
- The ARAM community particularly feels neglected by the current system.
Players’ Frustrations
Many players, such as freeza2k, find the limit of 6 chests per split demotivating. The prospect of earning rewards serves as a driving force for gameplay. For ARAM enthusiasts like freeza2k, this limitation significantly impacts their engagement with the game.
Riot’s Intention
HsinVega suggests that Riot may intend to encourage players to purchase chests they have not earned through gameplay. This perspective adds a layer of monetization strategy to the discussion surrounding the mastery reward chests.
The Enjoyment of Gameplay
G0ldenfruit argues that true motivation to play should stem from enjoying the game itself, rather than external rewards. This viewpoint contrasts with the prevalent sentiment among players seeking tangible rewards for their efforts.
Player Diversity in Preferences
No_Cauliflower633 highlights the disparity in player preferences, with some favoring the previous system while others find the new setup more favorable. This diversity in opinions showcases the need for a more tailored approach to reward systems in League of Legends.