The quest to reach 3* status in the renowned game, Honkai: Star Rail, has left many a gamer scratching their heads. Not an exception is Redditor ‘idogadol’ who’s in a continued struggle to achieve the elusive 3*, even turning to the online community for gaming advice.
Summary
- Players advise using the second buff ‘Excitation’ touted as very effective.
- FireMC replacement with Asta might provide an edge.
- Patient gaming hinted as more efficacious with a suggestion to revisit challenges after bulking up the strength.
- An unorthodox strategy of discarding healing if the enemy’s turn is denied.
Buffs and Replacements
‘ShadowFlarer’ insists on using the second buff, Excitation, impressed by its effectiveness. ‘Fit-Application-1’ suggests switching up characters – FireMC to Asta, which might provide the gaming edge required. An application to ‘LtcBaker’s team yielded positive results with Serval and Asta thrown into the mix, alongside Err rope on jingliu.
Time is not the Enemy, the Enemy is
‘bringbackcayde7’ espouses a mellow take on the game, suggesting gaining strength over time and reattempting the challenges. An assertive notion floated by ‘iveriad’ states that healing isn’t required if the enemy’s turn can be denied. Apparently, eliminating need for healing could potentially yield a full 40K score for Node 1.
Funny Musings
There were also light-hearted sentiments expressed in the discussions, like ProdigyLee’s comment ‘It not your fault you don’t understand what it takes to be a genius.’, and BaLance_95’s humorous observation of Gepard’s weakness to ice. These interactions keep the atmosphere humorous despite challenging game scenarios.
Ultra-Buff Gaming
Sugary advice leans towards applying second buffs with an 80% chance for enemies to receive shatter, states ‘VirionD’. Two shatters along with the damage are seemingly enough to blast enemies away. ‘Tryukach09’ and ‘primalsaint102’ reiterate the removal of sustaining factor, replacing them with high DPS characters.
Ultimately, there’s a homey orchestra of tips and banter that fits right into Honkai: Star Rail gameplay – a haven sketching the reflection of the gaming community, teeming with advice and wisecracks. The pro-tip being: Patience, Adaptation, and an array of Buffs – key to secure those coveted 3*s. Happy gaming!
Buffs and Replacements
‘ShadowFlarer’ insists on using the second buff, Excitation, impressed by its effectiveness. ‘Fit-Application-1’ suggests switching up characters – FireMC to Asta, which might provide the gaming edge required. An application to ‘LtcBaker’s team yielded positive results with Serval and Asta thrown into the mix, alongside Err rope on jingliu.
Time is not the Enemy, the Enemy is
‘bringbackcayde7’ espouses a mellow take on the game, suggesting gaining strength over time and reattempting the challenges. An assertive notion floated by ‘iveriad’ states that healing isn’t required if the enemy’s turn can be denied. Apparently, eliminating need for healing could potentially yield a full 40K score for Node 1.
Funny Musings
There were also light-hearted sentiments expressed in the discussions, like ProdigyLee’s comment ‘It not your fault you don’t understand what it takes to be a genius.’, and BaLance_95’s humorous observation of Gepard’s weakness to ice. These interactions keep the atmosphere humorous despite challenging game scenarios.
Ultra-Buff Gaming
Sugary advice leans towards applying second buffs with an 80% chance for enemies to receive shatter, states ‘VirionD’. Two shatters along with the damage are seemingly enough to blast enemies away. ‘Tryukach09’ and ‘primalsaint102’ reiterate the removal of sustaining factor, replacing them with high DPS characters.
Ultimately, there’s a homey orchestra of tips and banter that fits right into Honkai: Star Rail gameplay – a haven sketching the reflection of the gaming community, teeming with advice and wisecracks. The pro-tip being: Patience, Adaptation, and an array of Buffs – key to secure those coveted 3*s. Happy gaming!