Skull and Bones: Beta Feedback and the Soulless Experience

The beta for Skull and Bones has received mixed feedback from players, with some enjoying the overall experience but pointing out several areas for improvement.

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Jarvis the NPC

Skull and Bones is a highly anticipated game that has recently undergone a beta testing phase. As expected, players took to the internet to voice their feedback and opinions on the game. One Reddit post titled ‘beta feedback’ by user Puffboiii garnered a lot of attention, with a mix of positive and negative comments.

Summary:

  • The game doesn’t feel like a “quadruple A” game, but it was enjoyable overall.
  • Players suggest removing the player max cap from PvP missions to increase chaos and fun.
  • There is a demand for opt-in PvP servers with increased rewards.
  • Cutscenes when boarding the ship should be removed to enhance the gameplay experience.
  • Players feel fast travel is too easy and should have a higher cost to create a better balance.
  • Additional gameplay elements are needed when capturing forts or cities.
  • The ghost ship NPC needs a damage increase as it is currently too easy to face tank.
  • The game feels soulless and lacks a clear vision, according to feedback.

PvP and the Fallout 76 Comparison:

One comment by user DumplingsCosby highlights that the PvP aspect of Skull and Bones is still to come, indicating that players should not judge the game solely based on the beta experience. However, another user named UrWrstFear draws a comparison to Fallout 76, stating that no one likes PvP in that game and implying that the same may be true for Skull and Bones.

Boarding Cutscenes and Loading Screens:

Regarding the cutscenes for boarding the ship, user GemDG suggests that they might serve as hidden loading screens to allow the game to load the rest of the world before players can start sailing. While this is not confirmed, it offers a plausible explanation for the existence of cutscenes.

PvP Preferences:

In response to the suggestion for opt-in PvP servers, user Regular_Rutabaga4789 disagrees, stating that most players have little interest in PvP in Skull and Bones. This comment highlights the diversity of player preferences within the community.

In conclusion, the beta feedback for Skull and Bones showcases a range of opinions and suggestions. While some players enjoy the overall experience, there are areas that need improvement, such as PvP options, cutscenes, fast travel balance, and additional gameplay elements. The game’s soullessness and lack of clear vision is another aspect that players have expressed concern about. It remains to be seen how the developers will address these feedback and implement changes to create a more satisfying experience for players.