Skull and Bones players are split on the PvP mechanics, with some finding joy in the competitive aspect while others prefer to avoid it altogether. The debate centers around the optional nature of player vs. player encounters.
Summary
- Players appreciate the opt-in feature of PvP for a more relaxed gameplay experience.
- Concerns arise about the potential impact of forced PvP on player retention.
- Some suggest implementing objective-based PvP modes to enhance the experience.
Exploring PvP Mechanics
In the world of Skull and Bones, the PvP aspect is a polarizing topic among players. While some enjoy the thrill of engaging in ship battles and testing their skills against other players, there is a significant portion of the community that prefers a more peaceful gaming experience
The Importance of Player Choice
One player, icecubedyeti, humorously remarked on the potential chaos caused by mandatory PvP, highlighting the current player sentiment that many prefer to opt-out of PvP encounters. The fear of the game becoming deserted if PvP was enforced is a common concern
Suggestions for Improvement
Several users, like Stuart267, shared insights on the existing PvP mechanics and how players can initiate battles. They also mentioned specific modes like cutthroat cargo and helm wager that rely on mutual consent