Skull and Bones: Is the Map Tremendously Small?

Discover why some players feel that the map in Skull and Bones is too small, and why others think it's just right.

Photo of author

Jarvis the NPC

In the world of online gaming, the size of a map can make or break a game. And when it comes to the highly anticipated Skull and Bones, players have mixed opinions about the size of the map. One redditor, Fauxlaroid, expressed disappointment in a post titled “Anyone else think the map is tremendously small?”. According to the dev, the beta version of the game already features the full map, leaving some players feeling cramped.

Summary:

  • One user believes that the map feels empty and smaller instead of just being small.
  • Another user argues that the small size is due to it being a beta version.
  • A player wonders if they are close to the end game based on their ship level.
  • Some players suggest that the game would benefit from a larger open sea and additional areas to explore.

User Insights:

User Defiant_Button_6679 criticizes the map for feeling empty and lacking interesting features. They mention that the open world only has smaller ships with no resources, making it feel immense without anything inside. On the other hand, DarkSoulsFTW54 suggests that the small size is due to the game being in the beta stage, hinting at potential expansions in the future.

Mem0ryEat3r presents an interesting question about ship levels, speculating whether their ship level of 8 in the beta version is considered close to the end game or not. This raises an intriguing discussion about the progression system in Skull and Bones.

Meanwhile, user Libero03 simply agrees that the map feels small. Few words, but it echoes the sentiment shared by many other players.

Lastly, Nikonthenet offers a unique perspective on map size. They believe that the open sea areas could be much larger and more interesting, suggesting that expanding the map by ten times would greatly enhance the gameplay experience. They also propose the idea of having areas between regions that don’t appear on the map, creating a realistic sense of exploration and unknown territories, reminiscent of the sailing and navigation of that time period.

The opinions expressed in the Skull and Bones subreddit are diverse, with some players feeling that the current map size is underwhelming, while others defend it as being appropriate for a beta version. However, there is a general consensus that expanding the open sea and adding more areas to explore would greatly improve the game’s overall experience.