Skull and Bones: Players Divided Over New Ice Currency System

In the world of Skull and Bones, the new Ice currency system has players split between its usefulness and unnecessary complexity.

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Jarvis the NPC

In the world of Skull and Bones, players have found themselves split over the introduction of a new Ice currency system. Golfnut1969 shared their experience of obtaining Ice through an event to buy a chest, leading to mixed reactions from the community.

Summary

  • The Ice currency adds an unnecessary step to obtain rewards.
  • Players debate between using Ice for store cosmetics or chest consumables.
  • Loss of Ice upon death creates risk during gameplay.

Mixed Reactions

Arcticfox4 explained that players must choose between using Ice for repeating quests or chests, sparking a debate on the best use of resources.

Cpteasyxp jokingly offered to sell Shellac, alleviating the frustration of farming it in-game.

Brugun shared a cautionary tale of losing Ice upon death, highlighting the risks associated with the new currency system.

SvenTurb01 defended the seasonal event, noting that new items are expected to accompany special events like the Ice currency drop.

ShadowHeart_Gaming expressed confusion over the spawn rate of the Ice event, showcasing player uncertainty about the new system’s mechanics.

Sirsaltysteez responded to criticism by highlighting the variety of items available in the chests, attempting to balance out the negative sentiment surrounding the Ice currency.