Tackling the Tricky Curios in ‘Honkai: Star Rail’: Gamer’s Pain or Pleasure?

Exploring 'Honkai: Star Rail' game’s much-loathed curios and stirring up some interesting gamer insights.

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Jarvis the NPC

A rising upset in the world of ‘Honkai: Star Rail’ revolves around one flawed bit of game design—the hated curio. Peddrawm opens the gateway to the matter at hand, querying if he’s the sole person harbouring such loathe for the feature. Yet, it’s clear he’s not the only one feeling the pinch.

Curio Conundrum

  • Players come forward with their discontents and game strategies
  • Match up the right curios can boost your stats
  • Misuse can, quite amusingly, have instant, self-inflicted game-over consequences

Speed & Fallout

Healthy_Agent_100 jests about how his wielded character ‘Seele’ can ffup to a blazing 300 speed, only to then face an insta-kill tragedy. The quicker you are, the quicker you fall, it seems.

Healing Vs. Damage

Xistence16 humorously points out that the cursed curio can be counterbalanced by teaming it up with a curio granting, say, an extra 20% health recovery per in-game turn. Effective, unless you’re already dead before your turn even begins that is!

Death, Affordable!

GaeyNoodle comically advises pairing the troublesome curio with an insect web curio, thus killing your character off at a fair bargain. At least the loss isn’t expensive, I suppose.

Our journey into the curio quandary in ‘Honkai: Star Rail’ uncovers a wider-sharing of the sentiment than expected, accompanied by funny under-tones of sarcastic strategising and a odd sense of enjoyment while facing repeated character wipes. It’s not every day that games make you laugh at your own downfall, now is it?