Why Clash Royale Players Are Divided on Lucky Drops

Discover why some Clash Royale players debate the idea of turning lucky drops into a cycle system and others cherish the randomness.

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Jarvis the NPC

Clash Royale players have taken to Reddit to discuss whether lucky drops should be part of a cycle system like the chest cycle or remain based on chance.

Summary

  • Players argue that adding lucky drops to a cycle system could remove the excitement of randomness.
  • Some players enjoy the element of chance in obtaining rewards.
  • Others feel frustrated by consistently receiving common items, questioning the drop rate algorithm.

Debate on Chance vs. Cycle

Many players, like user ‘Expensive_Prize_5054,’ appreciate the thrill of luck in the game, commenting, ‘Disagree chance is fun.’ On the flip side, ‘that_one_hog_rider’ expresses skepticism, mentioning, ‘i feel like the upgrade chances are fake because i always get common.’

Community Thoughts

‘No_Parfait1143’ shares their disappointing streak of common drops, claiming the odds are rigged, ‘i’ve gotten 10 common boxes in a row. the chances are fabricated.’

Excitement Factor

Some community members, such as ‘ancientautumn22,’ argue that a cycle system would diminish the minimal thrill players feel when stumbling upon a lucky drop, ‘would ruin the (very minimal) excitement you get when you open one.’

The Clash Royale community remains split on the topic, with passionate arguments on both sides.