Clash Royale players have taken to Reddit to discuss whether lucky drops should be part of a cycle system like the chest cycle or remain based on chance.
Summary
- Players argue that adding lucky drops to a cycle system could remove the excitement of randomness.
- Some players enjoy the element of chance in obtaining rewards.
- Others feel frustrated by consistently receiving common items, questioning the drop rate algorithm.
Debate on Chance vs. Cycle
Many players, like user ‘Expensive_Prize_5054,’ appreciate the thrill of luck in the game, commenting, ‘Disagree chance is fun.’ On the flip side, ‘that_one_hog_rider’ expresses skepticism, mentioning, ‘i feel like the upgrade chances are fake because i always get common.’
Community Thoughts
‘No_Parfait1143’ shares their disappointing streak of common drops, claiming the odds are rigged, ‘i’ve gotten 10 common boxes in a row. the chances are fabricated.’
Excitement Factor
Some community members, such as ‘ancientautumn22,’ argue that a cycle system would diminish the minimal thrill players feel when stumbling upon a lucky drop, ‘would ruin the (very minimal) excitement you get when you open one.’
The Clash Royale community remains split on the topic, with passionate arguments on both sides.